Simulation and Game Development
The Simulation and Game Development curriculum prepares graduates for employment in the software sector as a design director, designer, environmental artist, game design consultant, game designer, gamemaster, level designer, or a world designer.
What will I learn with a Simulation and Gaming Degree?
Curriculum Information
General Education Course List
Degree programs must contain a minimum of 15 semester hours including at least one course from each of the following areas: humanities/fine arts, social/behavioral sciences, and natural sciences/mathematics. Degree programs must contain a minimum of 6 semester hours of communications. Diploma programs must contain a minimum of 6 semester hours of general education; 3 semester hours must be in communications. General education is optional in certificate programs.
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1. Communication
Course Number | Course Title | Credit |
---|---|---|
ENG 111 | Writing and Inquiry | 3 |
Communication Pick List (If applicable): Take one | ||
ENG 125 | Creative Writing | 3 |
COM 231 | Public Speaking | 3 |
2. Humanities/Fine Arts
Course Number | Course Title | Credit |
---|---|---|
Humanities/Fine Arts Pick List (If applicable): Take one | ||
HUM 160 | Introduction to Film | 3 |
ART 111 | Art Appreciation | 3 |
3. Social/Behavioral Sciences
Course Number | Course Title | Credit |
---|---|---|
Social/Behavioral Pick List (If applicable): Take one | ||
ECO 151 | Survey of Economics | 3 |
ECO 251 | Microeconomics | 3 |
ECO 252 | Macroeconomics | 3 |
4. Natural Sciences/Mathematics
Course Number | Course Title | Credit |
---|---|---|
Natural Sciences/Mathematics Pick List (If applicable): Take one | ||
PHY 110 & PHY 110A | Conceptual Physics & Lab | 3 + 1 |
MAT 152 & MAT 052 | Statistical Methods & Support | 4 + 2 |
Total General Education Semester Hour Credits Required: 16-18
Core Major Hours
The core is comprised of specific courses and/or subject areas which are required for each curriculum program. These are identified on the curriculum standard for each program. The following course(s) are required:
Course Number | Course Title | Credit |
---|---|---|
SGD 111 | Introduction to SGD | 3 |
SGD 112 | SGD Design I | 3 |
SGD 114 | SGD 3D Modeling I | 3 |
SGD 212 | SGD Design II | 3 |
SGD 289 | SGD Project | 3 |
SGD 113 | SGD Programming I | 3 |
Additional 12 SHC, SGD courses: | ||
SGD 116 | Graphic Design Tools | 3 |
SGD 213 | SGD Programming II | 3 |
SGD 167 | SGD Ethics | 3 |
SGD 163 | SGD Documentation | 3 |
Total Core Semester Hour Credits: 30
Other Major Hours
Other major hours must be selected from prefixes listed on the curriculum standard. A maximum of 9 semester hours of credit may be selected from any prefix listed, with the exception of prefixes listed in the core or unique prefixes as noted on the standard.
Course Number | Course Title | Credit |
---|---|---|
SGD 174 | Level Design I | 3 |
SGD 288 | Portfolio Design | 2 |
SGD 134 | Quality Assurance | 3 |
SGD 159 | Production Management | 3 |
Take one: | ||
CSC 134 | C++ Programming | 3 |
SGD 162 | 3D Animation I | 3 |
Take one: | ||
SGD 285 | Software Engineering | 3 |
SGD 164 | Audio/Video | 3 |
Take one: | ||
SGD 214 | SGD 3D modeling II | 3 |
SGD 168 | Mobile Programming I | 3 |
Take one: | ||
SGD 135 | Serious Games | 3 |
SGD 268 | SGD Mobile Programming II | 3 |
Program Elective Courses
Students may choose 3 SHC from the following:
Course Number | Course Title | Credit |
---|---|---|
FVP 240 | Intro to Screenwriting | 3 |
CSC 151 | JAVA | 3 |
SGD 158 | Business Management | 3 |
BUS 115 | Business Law | 3 |
GRD 151 | Computer Design Basics | 3 |
GRD 131 | Illustration I | 2 |
SGD 117 | Art of Games | 3 |
SGD 126 | SG Engine Design | 3 |
SGD 262 | 3D Animation II | 3 |
SGD 274 | Level Design II | 3 |
Total Other Major Semester Hour Credits: 26
Total Major Semester Hour Credits: 72-74
Please note: Work experience may be included in associate in applied science degrees up to a maximum of 8 semester hours of credit; in diploma programs up to a maximum of 4 semester hours of credit; and in certificate programs up to a maximum of 2 semester hours of credit. Selected topics or seminar curriculum courses may be included in associate in applied science degree up to a maximum of 3 semester hours of credit; and in diploma or certificate programs up to a maximum of 3 semester hours of credit. Such curriculum courses shall be listed on a program of study as “other major” hours. Selected topics and seminar curriculum courses shall not be used more than once in a program.